![]() ![]() You have much better chests and power poles made from metal. Wood will get priority, but when it runs out you'll automatically switch to the alternate fuel source.īy the time you get trains, wood is basically trash. Also feeding into this belt, at some point AFTER the wood chest and BEFORE the first train stop, have some coal or solid fuel that is either inserted or side-loaded onto the same side of the belt as the wood. The belt goes to each of the train stops at your main depot, and an inserter feeds each train while it's unloading its cargo.ģ. (this can be a requester chest if you're using logistic bots, then you can just autotrash your wood and they'll take it from your personal inventory and put it in the chest automatically)Ģ. Have a chest that you put the wood into, and a fast inserter that puts it onto a belt. Here's what you can do to avoid the above problems with wood:ġ. A train will burn through wood very quickly compared to other materials, and it's also hard to automate production, like you can with coal and solid fuel. Wood *can* be used, but I would advise against it. Construction robots now use the durability of the repair packs when using them.Originally posted by stralia:Perfect thanks! :-).The deconstruction planner can be used to order bots to destroy buildings/trees.Construction robots no longer die of lack of electricity, they just slow down to 20% of their normal speed.Construction robots take as many repair packs as they can when going to repair.AI of the construction robots improved.Construction robots can now be used by the player via a personal roboport embedded into a type of modular armor.Construction robots will check if their target is still in the network area when they return to personal roboport for charging.Construction robots when used by the player will take primarily from the player's inventory, then the hotbar.Fish can be collected by construction robots.Landfill can be built by construction robots and be included in blueprints.Construction robots can blow up cliffs.Construction robots will attempt to batch build tiles.Achievementsĭeconstruct 100 objects with the construction robots.Ĭonstruct more machines using robots than manually. Researching more cargo or more speed for the logistic bots are also valid for the construction robots.Ĭonstruction robots building on ghost entites. Despite being a floating entity, ground units using melee are still capable of destroying them. Because they often operate at the "front", they are in high danger to be destroyed. They can carry and build up to four tiles at once, depending on the researched worker robot cargo size.Ĭonstruction robots have no means of defending themselves and do not run when they encounter enemies.Entities are fetched from the closest logistic chest. They add entities marked with a blueprint or placed as ghosts as long as these entities are available.Removed entities are transported into storage chests. They remove entities marked with the deconstruction planner.They replace destroyed entities as long as they are available in a provider chest or storage chest.They repair damaged entities using repair packs.Construction robots accomplish various tasks, including: ![]()
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